In the campaign, the enemy will receive more units and their units will have more hit points than usual if the difficulty is set higher than Standard. Infantry units that are in craters will receive a defense bonus. Infantry units that are in water will have weaker defense and will do less damage against enemy units. To get information about a specific upgrade/unit and its ability, just move the cursor over the icon to see a full description. To unlock super weapons and special units, you must have a control point and a relic. ![]() Defense and attack bonuses depends on an unit's morale level. The Necrons are the best and most easy race for beginners. There are certain mods that are using custom settings for this. With the default engine it usually looks like this: On every map, there is a limit of formations. You must also know that every army has different tactics of fighting some have strong but slow units, while other army's units are faster but less strong. ![]() It is important to know that there are visible differences between races when it comes to structures/units and their abilities, but everything is based on the same system. In every mission, we are starting with the typical basic level, and from there we will have to construct new buildings as well as units.
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